![]() ![]() I only modified the processor code, using the editor code as is. Works fine if all parameters range from 0 to 1. I have constructed my plugin by starting with the NoiseGate example, which has two parameters in the range and uses the GenericEditor, and modifying it to support my five parameters and use my own brand of signal processing. For example, a percent reverb parameter in the range or a room area parameter in the range (sq. Can anyone give me an overview of what NormalizableRange is all about? I am trying to set up an AudioParameterFloat parameter for my plugin so that I can at least display a value outside the range.
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